This page is intended
as a resource of information for this year's D&D campaign.
From a general perspective, the campaign is going to focus on a war of
succession in one of the greater kingdoms of man. Therefore the
setting is more geared towards the fighting between men, feudal
politics, strategy, intrigue, and war. Likewise there will be
little in the way of the otherworldly and supernatural.
These pages assume that you have a basic working
knowledge of D&D as a game, and will not provide in-depth
explanations of any of the universal rules.
There are no prohibited classes or races, but it is
strongly suggested that you stay as 'human' as possible. In terms
of the cosmology, we will be assuming from a fairly general standpoint
that our campaign is set somewhere in the world of Greyhawk, without
having a precise temporal setting. No knowledge of prior stories,
campaigns, etc. will be assumed in this campaign, though the Greyhawk
gods and general rules will be maintained.
Unlike a lot of prior campaigns, I'm going to be
more stringent about roleplay in this one.
Several house rules and extended rules are going to
be put into use for this campaign; please see the seperate page for
appropriate information.
Below is a table of contents linking to other
relevant pages; as the campaign goes on, more may be put up.
Creating your character;
Guidelines, Q&A
House and Extended
Rules
The Story So Far
The Players
Important People
(as told by Thaddeus Tripshaw)
Maps (as
compiled by Thaddeus Tripshaw)
Last updated
12/203/2004
<Session02 write-up, maps>