Succession of Orison

    This page is intended as a resource of information for this year's D&D campaign.  From a general perspective, the campaign is going to focus on a war of succession in one of the greater kingdoms of man.  Therefore the setting is more geared towards the fighting between men, feudal politics, strategy, intrigue, and war.  Likewise there will be little in the way of the otherworldly and supernatural.
    These pages assume that you have a basic working knowledge of D&D as a game, and will not provide in-depth explanations of any of the universal rules.
    There are no prohibited classes or races, but it is strongly suggested that you stay as 'human' as possible.  In terms of the cosmology, we will be assuming from a fairly general standpoint that our campaign is set somewhere in the world of Greyhawk, without having a precise temporal setting.  No knowledge of prior stories, campaigns, etc. will be assumed in this campaign, though the Greyhawk gods and general rules will be maintained.
    Unlike a lot of prior campaigns, I'm going to be more stringent about roleplay in this one.
    Several house rules and extended rules are going to be put into use for this campaign; please see the seperate page for appropriate information.
    Below is a table of contents linking to other relevant pages; as the campaign goes on, more may be put up.

    Creating your character; Guidelines, Q&A
    House and Extended Rules
    The Story So Far
    The Players
    Important People (as told by Thaddeus Tripshaw)
    Maps   (as compiled by Thaddeus Tripshaw)

Last updated 12/203/2004
<Session02 write-up, maps>